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About Deviant Core Member The RE1.5 REvisited ProjectMale/United States Recent Activity
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Back to Work by RE15REvisited Back to Work :iconre15revisited:RE15REvisited 1 0 Elza Walker school uniform by RE15REvisited Elza Walker school uniform :iconre15revisited:RE15REvisited 18 2 Elza Walker bikini v1 by RE15REvisited Elza Walker bikini v1 :iconre15revisited:RE15REvisited 16 3 Back From Vacation by RE15REvisited Back From Vacation :iconre15revisited:RE15REvisited 3 4 Lab Viral Research Room (REM) - WIP 20170430 2 by RE15REvisited Lab Viral Research Room (REM) - WIP 20170430 2 :iconre15revisited:RE15REvisited 5 0 RE15 REvisited Room Pack 10 - Lab Stage Part 2 by RE15REvisited RE15 REvisited Room Pack 10 - Lab Stage Part 2 :iconre15revisited:RE15REvisited 10 1 RE15 REvisited Room Pack 9 - Lab Stage Part 1 by RE15REvisited RE15 REvisited Room Pack 9 - Lab Stage Part 1 :iconre15revisited:RE15REvisited 10 0 Lab Viral Research Room (REM) - WIP 20170430 1 by RE15REvisited Lab Viral Research Room (REM) - WIP 20170430 1 :iconre15revisited:RE15REvisited 2 0 Vacation Time (2017) by RE15REvisited Vacation Time (2017) :iconre15revisited:RE15REvisited 6 0 Resident Evil 1.5 - End-of-Line by RE15REvisited Resident Evil 1.5 - End-of-Line :iconre15revisited:RE15REvisited 2 1 Svengali and His Swan by RE15REvisited Svengali and His Swan :iconre15revisited:RE15REvisited 1 2 Resident Evil 1.5 - Lab Train Tunnel Set (DXP) by RE15REvisited Resident Evil 1.5 - Lab Train Tunnel Set (DXP) :iconre15revisited:RE15REvisited 9 2 Resident Evil 1.5 - Lab Platform Elev. Shaft (DXP) by RE15REvisited Resident Evil 1.5 - Lab Platform Elev. Shaft (DXP) :iconre15revisited:RE15REvisited 4 0 Resident Evil 2 - Lab L1 Arrival Area (Source) by RE15REvisited Resident Evil 2 - Lab L1 Arrival Area (Source) :iconre15revisited:RE15REvisited 6 0 Resident Evil 2 - Factory Marshaling Yard (Source) by RE15REvisited Resident Evil 2 - Factory Marshaling Yard (Source) :iconre15revisited:RE15REvisited 9 0 Resident Evil 2 - Factory Panel Room (Source) by RE15REvisited Resident Evil 2 - Factory Panel Room (Source) :iconre15revisited:RE15REvisited 9 0

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Back to Work by RE15REvisited

Hi, folks.  Richard Mandel here, chief pitchman and patron of the RE1.5 REvisited project.  I'm officially back from vacation now, and it's good to see all of you again.  I had a lot of fun, but the fun's done and now it's time to get back to work.

Actually, I was working even as I was on vacation.  I've now set up and have running a more general purpose dA site on which I can do things other than Resident Evil stuff.  It's also where I'll be doing all of my writing projects and web comics as well, save the ones directly related to the content of this site.  It's called Digital Explorations, and here's the link:

digitalexplorations.deviantart…

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I hope you enjoy the two custom Elza Walker models I gave you today.  I had originally planned for them to be part of our now-cancelled fall 2017 "cleanup" release cycle, but I'm giving them to you now since that's not going to happen anymore.  Why?  Several reasons.  One, I'm not going to have the time to do it.  You see, I'm starting "Hammer School" this weekend, now that I'm back.  I'm going to be learning how to use Valve's Hammer 3D editor so I can make my own retail-quality scenery maps, like all those I ported for you two months ago.  A lot of younger folks today might complain that Source engine stuff is low quality compared with what's being done today, but it happens to be almost perfect for use with XNALara XPS.  Also, I've been very impressed by what people have done with the Source engine even though it's so "OLD," if you know what I mean. (laugh)  Once I master Hammer, I can use it in conjunction with Nem's Crafty tool to create and port whatever scenery I want for XNALara XPS.  That's going to take a while, though, and it's going to be a big pull on my time.  That's one reason why I won't have time anymore to manage big model release cycles.  Two, and this is a personal irk with me, I'm tired of being a free model source for all those people out there who are either too lazy to learn how to do this stuff themselves, or are simply grabbing all the free 3D models they can "so I can use them with my web comics."  Hey, if an old fart like me can learn how to do this stuff, then you can too -- so that's no excuse.  Furthermore, I'm doing my own web comics now, and I don't have time to make free models for yours.  I hope my fellow XNA and 3D artist who actually DO work hard on their efforts won't take offense at what I've just said, because it's not directed at you.  You guys and gals know who I'm talking about, because many of you have had to deal with this bunch of freetards and vidiots yourself.  That's another reason why my model output is going to drop rather dramatically in the months to come.  Three, there's my new web site, my new writing effort (Resident Evil: Projekt Regenschirm), and my own web comics (Reality Check, Resident Sleuths, et al.)  Working on those and other creative efforts takes up a lot of my free time, too.  Again, this is one of the reasons why my personal model output is going waaaaaaay down in the months to come.  I won't be releasing any 3D models AT ALL over at DigitalExplorations, even though I'm making them and customizing existing ones for use with my own creative efforts.  I just don't have the time anymore, and I'm tired of putting up with the free model moochers.  I hope you understand ... and I'm pretty sure my fellow XNA and 3D artists do, too.

There's also something else I'd like to say on a related matter.  I've grown to love the patron role more than I do the pitchman role.  There's all kinds of talented people out there in the dA community, and some of them visit this site.  I've love for you to contribute -- and if your work is good enough, and you're wiling to commit yourself, then I would enjoy patronizing your efforts.  That seed money I originally saved up almost four years ago now for my own private RE1.5 effort has grown and blossomed with my investments, and I now have funds available to patronize artists of all stripes who would be willing to commit to various RE1.5 REvisited related art projects.  I'll be talking about that at length once I post a site artwork commission offer -- and it's coming, folks.  I'd dearly love for more of you to contribute, and not just the 3D stuff, either.  In addition to my many other talents, I was a pen-and-ink artist in my youth, took several art classes, and even drew my own amateur comic strips for a number of years in my youth.  I WANT art in traditional media as well as digital media, and I'm especially looking for folks skilled in either the Western comic book or Eastern manga/anime art styles.  More on that when I post that commission offer.  Finally, and I'm saying this because I know someone's going to suggest it, I'm not interested in the slightest in Paetron.  I've already looked at it and don't care for it.  I prefer to sponsor my artists on my own, with my own funds, and with no middleman -- if you get my meaning.  I think you do.  I've got two excellent artists right now who I'm patronizing, and we have wonderful relationships.  I and the site have benefited from their efforts as much (if not more) than they've benefitted from my patronage.  I'd like to patronize more of you ... if I can find the right artists with the right talents, or those who are willing to take some of the creative load off of the two 3D artists I'm currently patronizing (DXP and Marcelievsky).  So there you go.  I hope those of you who really can help RE1.5 REvisited will seriously think about it, because we could use your help ... and you'll be rewarded for your efforts, too, and not just with "attaboys."  ;)

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One more thing before I go.  The name of this site is going to change on 1 July 2017.  The new name is going to be SurvivalHorrorXNA.  With the end of the RE1.5 REvisited project proper, and with our expanding our content with other Resident Evil related content back in April, I think the time has come for us to go ahead and continue that broadening process.  I mean, there's so many other Resident Evil games out there for which we don't have 3D models or don't have a complete set!  The Outbreak series, CODE: Veronica (I'm thinking of the room models that were missing in REDC), Dead Aim (and thank you MarcRC97 for starting the process with that one!), Gun Survivor, Resident Evil Gaiden (that one's kinda slipped into the cracks!), and last but not least the mighty Resident Evil 3!  Not to mention all of the other survival horror games that are out there, both past and present.  A lot of people have tapped those already, such as the Silent Hill series, but there's always more there that no one ever rips or ports.  It'll give our site contributors more to do and more flexibility in doing it, since they won't be limited to just one cancelled Resident Evil videogame anymore.  So that big change is coming effective 1 July 2017, and this site's going to be remodeled accordingly.  It'll still be the official home of the RE1.5 REvisited project, but with this change we hope to be able to offer you even more as time goes on.  We hope you'll be there with us when it happens.

Thanks for your support -- and for using our stuff in your own projects and efforts!

- REM

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RE15REvisited's Profile Picture
RE15REvisited
The RE1.5 REvisited Project
United States
PROJECT MEMBERS

Richard Mandel - aka RMandel, aka REMandel, REM
(assistant CG artist, project patron, and pitchman)

DXP (chief CG artist)

CONTRIBUTORS

ProgrammingNetwork (rigged CG gun models)
C.L. Watts (Ducati 500 GTL model)
Marcelievsky (bone rig fixes and such)
Siren-Zero (graphic artist)

MoogleOutfitters (character models)
The Fil, aka Oo-Fil-oO (character and enemy models)
KitMartin (character models)
shockwavepulsar00 (character models)
Rusty (character models)
bstylez (character models)
Trachtenberg (character models)

Comments


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:iconweylandyutanicorp:
Just thought you'd like to see this, this is the boiler room I put together thanks to your sets. I just added the stairs there and the boiler in the ceiling there. Doesn't it look just like Freddy vs. Jason?
Custom XNALara Freddy's Boiler Room
Reply
:iconsaturnin91:
saturnin91 Featured By Owner May 2, 2017  Hobbyist General Artist
Happy/Victorious Good Luck Markiplier Emoticon thank you so much for the fav and your fantastic work in porting all these models !!!Big Fool Emoji-03 (Creep Stare) [V2] 
Reply
:iconkaiserraiser:
kaiserraiser Featured By Owner Mar 13, 2017
Thank you very much. Love all of your works :D
Reply
:iconjsmi77:
jsmi77 Featured By Owner Mar 4, 2017
Thank You so much. Your story is incredible!
Reply
:icondarklightsjester:
DarkLightsJesteR Featured By Owner Feb 12, 2017  Hobbyist Digital Artist
Thanks for all the scenery models, if there's one thing we need it's those! thanks again.
Reply
:iconartlovedream:
Artlovedream Featured By Owner Feb 7, 2017   General Artist
Dont want to intrude, but are you thinking of porting any of the half life citizens from gmod?? they would be perfect for survivors and zombies!
Reply
:icontunatchi:
Tunatchi Featured By Owner Jan 23, 2017  Student Digital Artist
Your work is really good! I'll be watching for updates ^-^ Keep up the excellent work! :heart:
Reply
:iconweylandyutanicorp:
WeylandYutaniCorp Featured By Owner Jan 11, 2017
Wanted to thank you again for those Outbreak models, they're the perfect crowd characters for my animated movie.
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:iconre15revisited:
RE15REvisited Featured By Owner Jan 12, 2017
You're welcome!  :)
Reply
:iconblack-cat010:
black-cat010 Featured By Owner Jan 1, 2017
hi sirNeko Emoji-41 - (Kawaii Waving) [V3] 
how are you?
Wishing you a Happy New Year with the hope that you will have many blessings in the year to come Hatsune Miku-08 (Gift V2) 
thank you for everything & Take Care Happy Neko 


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